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adima
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Inherited
Externals
Menu
adima
default
Class default
Hierarchy
default
Index
Constructors
constructor
Properties
ctx
Menu
Handlers
data
Accessors
footer
Height
header
Height
height
is
Playing
is
Shuffling
line
Span
numHLines
numVLines
v
Line
Content
Bottom
v
Line
Content
Height
v
Line
Content
Top
v
Line
Height
v
Line
Margin
Height
width
Methods
addHLine
addHLines
Randomly
addVLine
addVLines
calc
Path
clear
Path
handle
Goal
Blur
handle
Goal
Click
handle
Player
Blur
handle
Player
Click
hide
Goals
init
removeHLine
removeVLine
render
Path
One
ByOne
reveal
Goal
reveal
Goals
set
Playing
set
Shuffling
shuffle
Goals
start
Adima
unset
Playing
unset
Shuffling
Constructors
constructor
new default
(
targetElm
:
Element
)
:
default
Parameters
targetElm:
Element
Returns
default
Properties
ctx
Menu
Handlers
ctx
Menu
Handlers
:
CtxMenuHandlers
data
data
:
AdimaData
Accessors
footer
Height
get
footerHeight
(
)
:
number
Returns
number
header
Height
get
headerHeight
(
)
:
number
Returns
number
height
get
height
(
)
:
number
Returns
number
is
Playing
get
isPlaying
(
)
:
number
Returns
number
is
Shuffling
get
isShuffling
(
)
:
number
Returns
number
line
Span
get
lineSpan
(
)
:
number
Returns
number
numHLines
get
numHLines
(
)
:
number
Returns
number
numVLines
get
numVLines
(
)
:
number
Returns
number
v
Line
Content
Bottom
get
vLineContentBottom
(
)
:
number
Returns
number
v
Line
Content
Height
get
vLineContentHeight
(
)
:
number
Returns
number
v
Line
Content
Top
get
vLineContentTop
(
)
:
number
Returns
number
v
Line
Height
get
vLineHeight
(
)
:
number
Returns
number
v
Line
Margin
Height
get
vLineMarginHeight
(
)
:
number
Returns
number
width
get
width
(
)
:
number
Returns
number
Methods
addHLine
addHLine
(
__namedParameters
:
Pozition
)
:
void
Parameters
__namedParameters:
Pozition
Returns
void
addHLines
Randomly
addHLines
Randomly
(
num
:
number
)
:
void
Parameters
num:
number
Returns
void
addVLine
addVLine
(
)
:
void
Returns
void
addVLines
addVLines
(
num
:
number
)
:
void
Parameters
num:
number
Returns
void
calc
Path
calc
Path
(
__namedParameters
:
AdimaData
)
:
Player
[]
Parameters
__namedParameters:
AdimaData
Returns
Player
[]
clear
Path
clear
Path
(
)
:
void
Returns
void
handle
Goal
Blur
handle
Goal
Blur
(
e
:
Event
)
:
void
Parameters
e:
Event
Returns
void
handle
Goal
Click
handle
Goal
Click
(
e
:
Event
)
:
void
Parameters
e:
Event
Returns
void
handle
Player
Blur
handle
Player
Blur
(
e
:
Event
)
:
void
Parameters
e:
Event
Returns
void
handle
Player
Click
handle
Player
Click
(
e
:
Event
)
:
void
Parameters
e:
Event
Returns
void
hide
Goals
hide
Goals
(
)
:
void
Returns
void
Readonly
init
init
(
__namedParameters
?:
InitOptions
)
:
void
Parameters
__namedParameters:
InitOptions
= ...
Returns
void
removeHLine
removeHLine
(
)
:
void
Returns
void
removeVLine
removeVLine
(
)
:
void
Returns
void
render
Path
One
ByOne
render
Path
One
ByOne
(
path
:
Path
, idx
:
number
)
:
Promise
<
void
>
Parameters
path:
Path
idx:
number
Returns
Promise
<
void
>
reveal
Goal
reveal
Goal
(
goalBlindElm
:
SVGElement
)
:
void
Parameters
goalBlindElm:
SVGElement
Returns
void
reveal
Goals
reveal
Goals
(
)
:
void
Returns
void
set
Playing
set
Playing
(
)
:
void
Returns
void
set
Shuffling
set
Shuffling
(
)
:
void
Returns
void
shuffle
Goals
shuffle
Goals
(
)
:
Promise
<
void
>
Returns
Promise
<
void
>
start
Adima
start
Adima
(
)
:
Promise
<
void
>
Returns
Promise
<
void
>
unset
Playing
unset
Playing
(
)
:
void
Returns
void
unset
Shuffling
unset
Shuffling
(
)
:
void
Returns
void
Exports
default
constructor
ctx
Menu
Handlers
data
footer
Height
header
Height
height
is
Playing
is
Shuffling
line
Span
numHLines
numVLines
v
Line
Content
Bottom
v
Line
Content
Height
v
Line
Content
Top
v
Line
Height
v
Line
Margin
Height
width
addHLine
addHLines
Randomly
addVLine
addVLines
calc
Path
clear
Path
handle
Goal
Blur
handle
Goal
Click
handle
Player
Blur
handle
Player
Click
hide
Goals
init
removeHLine
removeVLine
render
Path
One
ByOne
reveal
Goal
reveal
Goals
set
Playing
set
Shuffling
shuffle
Goals
start
Adima
unset
Playing
unset
Shuffling
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